I thought this was a pretty cool article. It's cool that you can use games that aren't labeled as "serious" or "educational" games as a medium to teach with. http://edtechleadership.wordpress.com/2010/12/02/world-of-warcraft-invades-language-arts-class/
HelloI'm Artur Huk and I'm open for freelancer works. I have over 12 years working in CG in Games and Movies.Please check my reel: https://www.youtube.com/watch?v=syhnAu2iicA Contact me:email: artur-huk@rt-pro.comdiscord: Artur Huk#0616LinkedIn: https://www.linkedin.com/in/artur-huk-95aa2930/
Day 2 Finished texturing, lighting, rendering, and compositing. About 12 hours total for the entire process. Programs: Zbrush, Maya, Substance Painter, Renderman, Nuke, Affinity Photo.
hi! does anyone know if there's anything different between iphone 12 pro and iphone 13 pro regarding lidar and 3d scans? thanks Great links @littleclaude thanks!
Here's an article with bigger pics from Eurogamer: http://www.eurogamer.net/articles/2012-04-12-ea-accused-of-copying-warhammer-40k-tanks-for-command-and-conquer-tiberium-alliances
You could probably cut down the number of edge loops on the handle, 8 to 12 is probably sufficient. You could also separate the handle and axe head into separate geo.
9.1 overall score @ Gametrailers LD - http://www.gametrailers.com/player/27754.html HD - http://www.gametrailers.com/player/27616.html For me 12-15 hours of gameplay = rental.
And consider that they're all old enough (now ... if they are still around) to be MY mother ... (older actually, my mom would have only been 12 when that video was made).
Hello ladies and germs, Here is a 3d model of the AA-12 Shotgun I made in 3DS MAX. It's not perfect but it's a start. A bit of pinching but all and all i'm happy with it. Enjoy:)