I dont know how many of you guys went to an AI school, but this is interesting! http://www.petapixel.com/2011/09/02/us-gov-sues-the-art-institutes-for-11-billion-fraud/ Here is the senate testimony http://help.senate.gov/imo/media/doc/Bittel.pdf
What do you think of these?: http://video.google.com/videoplay?docid=6621056445411384184&q="loose+change+Part+1" http://video.google.com/videoplay?docid=7721485671999456333&q="loose+change+Part+2" (I find them interesting and have summised) As the majority suspect, 9/11 was a farce. Theres a mountain of websites that go…
Hi I have seen the awesome videos of tessellation enabled environments with direct x 11 , tough my question is what does it need to achieve those reliefs? A normal parallax map or there is a new entry in the subject like a tessellation map or what?
Hey guys! I am working on this shot, with the clip given by 11 seconds club for the September challenge. Although I have not finished the whole audio I would love some feedback for the blocking that I have. Thank you very much for your time!! :# https://syncsketch.com/sketch/aab69df71a2b/#517497
http://blogs.nvidia.com/blog/2014/11/11/maxwell-apollo-demo/ The demo uses a version of Unreal Engine 4. I always like seeing new tech, and hope we eventually get some sort of voxel global illumination in game engines. I bet there will be more tech demos using it over the next few years. I'll be crying in the corner with…
Hello everyone. Here is my Shaggy reimagine work with the excitement of the Mortal Kombat 11. I know he is not a tough guy but who knows... Maybe years have brought him things we can't guess. This is not a game ready or real time work. I sculpt and paint it in Zbrush, rendered it in Keyshot. Have Fun…
So yeah, I was just thinking about if it is possible to have a mesh in UDK with DX 11 tesselation, base part of its deformation on a decal applied anywhere on it's body. Like say you fire a gun onto a wall and the decal simulates a mesh altering impact by altering the geometry of the mesh in just THAT area, giving the…
Nice Shoes is hiring for an Animator, a Flame Assistant and a Sr. Color Producer. Nice Shoes is located in New York and will be a Job Fair Exhibitor at the Collider Job Fair! Collider Digital Production Conference & Job Fair June 9 - 11 in NYC - Hotel Pennsylvania www.colliderevents.com For complete job descriptions and to…