personally I believe 2-3gigs is still kinda the standard for normal users, its hard to really use 12 gigs, 8/9 gigs should be more than enough for most people.
[ QUOTE ] easy fix.. in max, if you are using editable poly on the vert level there should be remove isolated vertices button.. i dont know if this is in 7 though i am using 9. [/ QUOTE ]
Loving the high poly work and some cool textures too! Looks like you could make a nice dungeon master clone with a bit more work, planning on going the full 9 yards?
Durn!!! I JUST bought Max Payne 3 at 9:30pm last night for twice the sale price. (ack) Here's hoping my email to them credits my account back the difference. :)
I followed a help link provided in a DirectX 9 error message. The link was dead, but rather than forwarding me to a support page, it forwards you to the Xbox Live store instead. Wtf, Microsoft.
Great progress everyone! I always fancied doing a Noob Challenge myself and so thought I'd take a stab at this one, 9 days late.. Just the central gatehouse done so far.
Awesome concept! I started texturing it but I dont know how to render it like yours is, when I render mine it comes out a blurry and not pixeleted. Im using max 9 btw.
Also study other work... http://cache.kotaku.com/assets/images/9/2011/05/zero.jpg Break down what makes his successful. Wear and tear on the armor. The believable skin tones... ect...