Did this for fun one day... kind of work related DS Testing... Trying to make a DS spec character, minimal bone count, that could be fully animated... 348 Tris w/21 bones: -Using toon in max, but would have to use nintendo toon shading tools. Anyone have any recommendations on Edge marking/tooning on DS, especially being…
Hey im working on a small scene in maya and can't figure out why this is happening. Problem: I have some 2d characters which i have nasked out with an alpha mask. On my 3d objects i have a toon outline. when i render the scene the toon outline on the 3d objekts will show through my 2d characters and i have no clue as to…
This might be too little too late, but I just remembered you can use Maya's Toon lines to generate curves at the steps in height. With your terrain mesh and a flat plane, the toon shader will make dynamic curves at the intersection.