Collapse that motherf'n stack! Do this regularly. Reset Xform too, and collapse. Turn on backface culling, check for flipped normals, and check for other probs with a STL Check modifier.
Thanks, STL Check seemed to have picked up a lot if not all the problem points. I'll update when I've fixed everything it highlighted and see if that solved the problem :)
Try dropping an STL check on there and see what it tells you. Oh, also if it's a really heavy model it could just be the adaptive degradation that max has on by default for viewports.
Hi @Taka007 would you happen to be willing to share the STL above with Jack Sparrow holding the compass? My son loves that one but I'm not sure if you ever actually published it...
It happens when u have overlapped vertices . Just select all the vertices and weld them at a very low threshold, or try STL check modifier , if there is any mesh errors.
http://www.zbrushcentral.com/showthread.php?t=71266 3D Print Exporter for Zbrush I haven't used this in a little while, but I believe it will tell you if you fail an STL check
SO, I have a model I'd like to 3D print (through Shapeways), and to save on costs I'm trying to hollow it out. I can guess/check my way through it in ZBrush using Dynamesh's Create Shell feature, but I'd like something more precise where I can define wall thickness in millimeters. For that, I'm trying to hollow it out in…
Another all rounder, tailor made with young'uns in mind would be 3D Slash (a piece of cake) 'gamey' UI alongside works with .stl files - either free or paid licensing as well.