This looks neat! Although I'm not too sure lasers jive with steampunk aesthetic. I feel like it would have been really cool to reimagine the saber part itself in the world of steampunk. Possibly having that part be a strong jet of colored steam shooting from the hilt or a high powered water jet stream! But regardless,…
As part of my degree we were told to reimagine a fighting stage of our choice I chose this stage because the combination of the translucent floor and the crystal in the centre could make for an interesting level. The Chamber of Artifacts original: For my redesign I changed the fighting plane from a 3d one to a 2d plane so…
Nice one paul! Ive been wanting to participate in these Art Jams but I've been extremely busy with uni and my new job and moving house and life lol. All my suggestions for themes have already been said (Tron, Mirror's Edge, old games reimagined, 16bit etc). Kudos to you (and those before you) spending your time to keep…
So, I'm a huge Peter Molyneux fan. Populous, Power Monger, Magic Carpet, Syndicate and Black & White are some of my favorite games of all time. Peter's games have always been groundbreaking imo and now he's got something new brewing on Kickstarter called GODUS. It's very much a reimagining of Populous and the god game…
Hi guys, this - as the title suggests - is a small scene I'm basing on the entry point of the Big Shell interior from MGS2. It's not a 1:1 reimagining (particularly since a lot of the original scene is really blocky so I'm just doing my own thing for a lot of assets) hopefully people can get an impression of what I'm…
Yea, Bullfrog is long gone and EA owns all the rights of the Bullfrog IPs. It seems to be more of a reimagination, style is lots different. I hope the gameplay is still there. Lead designer was of course Peter Molyneux who started Lionhead Studios after Bullfrog which is known for the Fable games and Black and White. He…
Hey all, This scene is a reimagining of my friend Yuya Takeda's concept, the archive of everything part - 2 'https://www.artstation.com/artwork/VODxP' The concept was an inspiration to try 3d modeling and texturing on a bigger scale for me and not just sticking to relighting or speed design scenes. Assets were modeled…
I was going to say polycount's really only interested in reimagining themselves as that one creepy guy who raped an old woman, I think his last name was Dick. I had "dick raped elderly woman" in my google bar but couldn't bring myself to commit such a search so i wont be posting his mug shot. Not a bad idea man, i'd…
Thanks, man. When I decided to do a character model, Chrono Trigger just seemed like a no-brainer. One of my favorites of all time and since the characters really only exist as 2D sprites and a few concept pieces, I figured it'd be better to learn from, not being able to use any other pre-existing 3D model of the…
@dissonance: Thanks a lot. I hope we will see structures like that in our life :) I'll probably make another big room with elevator entrance and it's gonna have more glass on the ceiling :) I hope. @foredea: Thanks. @stxtch: Thanks man, a lot of useful info there. Here is some update. I reimagined all my corridors and…