We are looking for a modeler to make realistic cartoon like animations of * High definition/detailed cartoon figures of provided individuals * No background design required just the characters * More similar to the first image than the second If you're interested, please reach out to kohomanagement@gmail.com with your…
DAMN Rens!! \o/ Did you PAINT that photo-realistic beauty?? That's a lot of love that went in there! If you painted that hair, than that's CRAZY realistic! :O Awesome!!
The sculpt is looking nice! Are you planning to go in a cartoony direction or a realistic one? The sculpt suggests realistic but this type of environment would be great in a TF2 or WoW style.
To show the high res textures you need to set the viewport to "Realistic" and then go to Views > Show Materials In Viewport As > Realistic Materials with Maps. Have you tried this?
Use either "shaded" mode instead of "Realistic" or turn on progressive refinement. The grainy transparency is a result of "Realistic" mode being essentially a progressive renderer, which refines the output over time/render passes. For editing and modelling it's best to work in "Shaded" mode, for lighting it's best to use…
Hi! I believe your question is too broad. What program works best depends on what visuals one is going for. For realistic clothing Marvelous Designer is commonly used. The simulated clothes can be further tweaked by sculpting. Typically an optimized mesh gets created for real-time use.
It's not that hard to guess? Just make realistic art? Grounded in reality things? Sci-Fi with realistic materials etc etc, the rest is just sci-fi or fantasy dressing.