Thanks Neox! Well point it out, I should resolve that! I made the transition to Character art recently, before that I was a 3D Generalist , thats why all the props there, should I remove them right?
A #commission work #Walker Head from #TheWalkingDead made for #mechatronic and ready for #3dprint made with #ZBrush and #Render with #keyshot #3d #3dart #noia #realistic #museum #zombie #horror #halloween #atraction #serie #comic #fanart #prop #haunted #house #hauntedhouse #fantasy #horrormovies #monster #3dartist
Hello, Polycount! I'm late to the party, too. Here are some of the things I had the honor to work on: I created the statue. Props to Dorje Bellbrook for the concept. Props to Joseph Cross for the graphic design. Props to Frank Capezzuto for the concept. I created the throne and the dais. Props to Adrian Majkrzak for the…
You're not ready quite yet. Maybe for some one off prop contracts for smaller budget games, but for InXile, not ready from what I've seen. The "want" I have from your portfolio is: 1) A very complexly designed prop 2) A set of props, not just one, executing variance in a given art direction. It's clear you know how to make…