I have the idea in my head but I'm completely helpless in finding the right words to explain to my designer/manufacturer. Basically, I am looking to create a cut-in fillet with an even gradual angled slope at a concave side/edge. Please refer to my, hopefully clear, hand sketch design below. The snapshot below sort of…
Hello there, is the project still alive and are you still looking for 3d modelers ? I use blender and Zbrush, here is my portfolio : https://blenderartists.org/u/manou/activity/portfolio
Modeling is one chapter. Quite a few polygon modeling tools in nearly all 3d modeling software requires quad topology to work. Edgeloop selection for example does not work well with tris or n-gons. So that's the thing that you need to learn first. Modeling with a useful topology. And there are plenty ways to achieve this.…
Well, it's isn't *that* complicated really : export the CAD model as OBJ at low settings, and then tweak/simplify the geo from there to end up with the final low. Then UV and bake. It really all comes down to one one's ability to do the raw polymodeling needed for a clean retopo - and that's just as true if the high is a…
World of Warcraft Shadowlands Sword Game Ready Asset Programs: Maya: used for Blockout/ Modeling Zbrush: used for Highpoly modeling Substance Painter: used for Texturing Unreal: used for Rendering Photoshop: used for Presentation Reference Lowpoly Model (left), Mesh (right) Highpoly model UV Texture Model with texture…
The main differenc i see for 3.1.2 and 3.6.9 is.. the island margins are baked a bit differently bit seem not affect the model itslef at all. Additionaly: since this was done with a subdiv level of only 3 and smooth shading and no seams at all.. Could it be that using 5 and maybe flat-shading leads and maybe too small…
"I feel there's not alot of resources about that . Since pros do it very diffrent from what I've seen then the ones you see on tutorials and stuff. One great resource is simply to study actual models from commercial projects. You can look up games that have Steam Workshop integration for cosmetic items (Dota2, TF2,…