Hi everyone. I'm a 3D Artist living in Turkey. I did this work using the Blender 2.90 software. I wonder your comments on the values. I love 3D Modeling, Painting and Game Art. Handpaint Lowpoly Game-asset - Modeling, Sculpting and Texturing : Blender 2.90 Normal + Diffuse Maps Tris : 240 - Verts : 125
Current Progress Project 02 Project 01 Scroll Down for more. Hello Polycount, In this thread I will be concentrating improving my low poly modeling and texturing skills. I feel like I have a good foundation in highpoly to lowpoly baking, but my work falls short on the texturing side of things. I will be doing a few props…
So I started working on an environment on unity consist of Stylized lowpoly Floating islands, as you can see in the pics, I'm working on the first platform, the textures are made in substance designer and these Rocks are sculpted in zbrush and baked in substance painter, Critiques are welcome^^
Hello everyone. This is my first post and my first attemp to work seriously on 3d. I would like to know what you think about it. It's a human model for a game i'm working on with unity 3d. I used blender to build all the models. I would appreciate any comment also regarding "Polycounts" since it's targeted to work on low…
hi.. i am working on a lowpoly version of the princess leia maquette. i need some crits and comments on the mesh and how to approach the dress.. thanks in advance! my reference: current model (978 tris): gun (90 tris): oh forgot: some edges didnt show up in the blender screengrab.. if you see any 5 sided faces, dont mind…
Not sure if this has been asked before, I basically need to bake lightmap with only lowpoly and normal map, kind of like how painter does it, but it can't use custom lights. Thanks!
Hi all, I rarely post here... mostly just lurking :p There's some seriously awesome art to be found on this site. I'd like to show off this lowpoly character I made.. its mainly to test out some skin and hair rendering techniques in Marmoset viewer. I hope you like it :) Marmoset version can be seen here:…
I made a sculpture in ZBrush with Dynamesh and I add one subdiv. After I finished the sculpture I deleted the low subdiv. I painted the sculpt and applied one Matcap. I want to bake a Matcap to a texture and i watched some tutorials ") about that, the problem for me is my sculpture don't have a low poly subdiv level what…
Hi, I'm a freelance 3D artist and looking for part time works. I'm using Blender for modeling and Substance Painter for texturing. I can model high poly objects and lowpoly objects. But I don't do character models. I also sell models at cgtrader. https://www.cgtrader.com/weeray Availability :- Available Following objects…
Hello. I'm a little confused how to texture the lowpoly building in this picture The image is from this page https://www.artstation.com/artwork/ba6yo I'm still learning modeling, and the building itself is really simple, nothing special to it. But the texturing always confuses me. If you are texturing this building, where…