Hey guys I purchased this add-on a few days ago. I’ve encountered an issue where applying the plugin changes the rotation of parts. I’ve tested this on simple geometries. I’m using Blender version 4.0.2. Is there any solution to this problem?
I am in need of a 3D artist who primarily works in blender, to fix up a 3D model i have, it needs eyes and mouth fixed, (contact me for more details) mainly for the use of Unity modeling. but i would like a generic FBX for game modding. I do NOT need a whole model make, just PARTS of an existing model FIXED. Feel free to…
Does anyone know how to get things out of Maya and into Oblivion? Or hell, what about Blender? I have found a Blender to Oblivion tutorial, just not Maya to blender one... That is the hope...
I regularly use Blender, Max, and Maya. Between the two I'd say Maya is the most similar to blender. Radial menu is close to the Blender spacebar popups. Like blender, Maya also has a very customizable spaceship-like interface. Maya also does edge based smoothing ( Soft/Hard edges ) like blenders Sharp/Clear edges, while…
I mainly hear complaints about blender being a waste on places like Turbosquid, but it doesn't really matter. Right now the best thing to do if you want to look into Blender's modeling speed is to spectate/lurk Blendernation. Blender is currently undergoing a huge transition with Blender 2.5 and Bmesh and a lot of it's…
100%. I starded with 3Ds max in 2009, moved to maya in 2011, stayed in maya up to 2016, and then switched to blender. Blender is awesome, powerful and its free. I work with games btw.