Cloud Imperium is looking for some in-house concept artists to join in production on the Star Citizen and Squadron 42 Franchises. Please reply and/or PM me your work. https://robertsspaceindustries.com/ [ame=" http://www.youtube.com/watch?v=v0NmD1n0YGw"]Star Citizen - Anvil Hornet Commercial - YouTube[/ame]…
Thought you guys might be interested in this. The new Star Citizen trailer is up. All rendered with the Cryengine. http://www.polygon.com/2013/6/21/4453530/first-look-at-star-citizens-bmw-spaceship-the-300i
There's not much info in the video there. But if you search star citizen virtual terrain texturing there are some interesting links, like https://www.adobe.com/products/substance3d/magazine/star-citizen-texturing-sci-fi-open-world-game-substance.html
Be sure to activate any kind of Long-Exposure Noise Reduction feature your camera may have. If you have long star streaks, there is no way that you have nice sharp stars too. Those sharp stars aren't stars, but rather noise in your image caused by your sensor. This is where a quality camera body comes in handy!