Hi Polycount, I'm kind of a new member to this forum and actually also to 3D. I started studying Digital Arts & Entertainment here in Belgium in September 2011.. 3D really caught my interest, since then I decided to become better & focus on 3D. Don't expect too much of it since I only started recently. Please don't be…
Why Hello there Polycount! This shall be my first of hopefully many threads on here. So a bit of background is in order. I want to become an Environment artist one day. I am quite new to the 3D world but I have read a few tutorials already. The things I struggle with the most is texturing and only recently have I actually…
Hello Polycount! Long time lurker (like quite a few), and I've finally decided to start positing my work. I've recently Graduated from the Art Institute of California, San Diego and am looking for work as a 3D Environment Artist. All critique is welcome of course, just ... you know... don't crush my soul please. :)…
Hey Polycounters! This is my second thread! Here i want to show you my last 3d hp model in 3D Studio Max. What do you think i could do better? Some critiques and suggestions for what i can do better are as always very welcome! So i hope you like it!:D!! PS: I have still some problems with rendering small detailed parts(in…
hello guys this type of environements : i always had a 3D aproach to video games ...polygons,3d meshes,shaders.. but when it comes to classic 2D games i almost get lost .. i know that this games are made with pixel not polygons. but i still dont understand the workflow ,how the level is made .. how they apply collision..…
Whoops, meant to put W.I.P at the end of the title...if its possible to change that... Hey polycount forums, I'm new here so please forgive me if I put this into the wrong section. Anyway, I am doing a project that will span for approximately 6 weeks and I have chosen to try and recreate my concept in 3D. It is a creature…
Hi again Polycount, I ended up getting a job while back all due to all you guys so thank you so much. I started trying to get good at 2D work soon after I started but have avoided showing anyone until now. Any kind of feedback or criticism is welcome. So far I avoid using photobashing or a 3D base, I think this one took…
Hello, I'm new to polycount and to 3ds max at that only basic knowledge maybe not even that. I hope someone could help me with the problem I'm stuck with but I've modelled a shield and UV mapped it but texturing it is quite difficult and I don't think I've mapped it out well at all. could anyone tell what I did wrong and…
A free update to the popular 3ds Max script. Polycounter Leslie Van den Broeck (Ravenslayer) has released a new and improved version of his popular Grabviewport script for 3ds Max. This script allows you to capture high resolution screenshots straight from the viewport, as well as animations. You can also capture multiple…
Hello Polycount community! I'm currently trying to break into the 3d animation field. I'm applying mostly to game companies, but I'd be open to anything. Here's my demo reel and my website. Please give me any feed back, you don't have to be nice. Tell me what's bad and good, and what I should add that isn't there. Thanks!…