can you show some reference for what you're going for? not really seeing how this is that modular when you're doing custom sculpts for an entire pillar. also, might consider making the floor a bit more detailed/modular friendly with some unique path/stone work. that way its not the same old huge tiles all over the place.
Hai. There is a modular element (house wall). It consists of logical separate elements (materials): Facade - wooden beams, cladding. Inside - a wall with interior decoration. Please help me point out the best way to create such an object with different materials. Create different objects, texture them, then stitch them…
Source >>> http://alexjjessup.deviantart.com/art/AK337-393171376 Modular guns are h-o-t and I aint made one in a month or two so let's get it done Dunno if I'll make all these parts or not but here's the breakdown, Base blockout to define volumes and junctions So let's contemplate the barrel first. All these parts will be…
Hi folks! I've been trying for a while now to get the lightmaps working on my modular building set. It's really not that fancy, but for some strange reason I really can't get it to look good. I've attached some screenshots. Maybe you can figure it out why it might not look that good. The Lightmap-Resulution is @ 128. In…
I got the idea to make one of these after looking at some of the entries into the contests and challenges section. This is my first try at making something modular like this, and the texture is still very WIP. I have a high poly made of this as well, so far i have only used it for baking AO, but I will be getting the…
Hello everyone I am a student and new at this. The first project I'm working on is about a modular sci-fi environment. It will be of a night scene. The software involved is Unreal Engine 4, 3DMax and Substance designer; however, I will also search for additional resources on the internet. I use the following concepts:…
Hi, not sure if this is the right place for this thread? So sorry about that :) I want to make a cartoony Sly Cooper like building, something like these ones. http://i.imgur.com/4FDW0wK.jpg Should i make it a single model, or a modular build set? And any tips on what to do? Thanks :) Oh and it's for Unity Game Engine.
Hi. I want to share my latest work in Unity: Metro station modular kit. Check animation video: https://youtu.be/pUfqJt5jO24 Here is link to artsation: https://www.artstation.com/artwork/x1WwX Here is link to my facebook page: https://www.facebook.com/PixelcloudArt/ Also it's currently available on: UE4…
Hello! I've been trying to make a modular cave kit like in Skyrim for a few months in my spare time and it would be greatly appreciated if you would give me some tips about how to make it more realistic, interesting or technically better, please. I used Blender to create the meshes and uvs, Substance Painter to export some…
Just finished my latest project This corridor environment is made with MayaLT, Substance Painter and Unreal Engine 4. I wanted to make a smaller scene after the last project at CGMA to reproduce what i learned so far when it comes to modular environment art. I did not use trim sheets this time. Insted I created tiling…