I thought I'd share my current WIP. Done start to finish (so far) in 3DC, soon time to export to LightWave for rendering, maybe a little hair. BTW the poly count here is 195,264 or 3,051 with a displacement map.
After DW this year I decided to get my hands into some super sculpey! if you want to see the rest of the pictures and see my process feel free to visit my blog at http://stevekick.blogspot.com/ He took about 6 hours to make. C&C welcome!
Hey, first post here! This is my second attempt to project high poly normals onto a low(ish) poly model (model is around 5K so it is not that low). My first attempt worked alright, but the texture is not finished so I am posting this one :)
Hey! I'm currently working on a study of Albert Toft's The Bather (1915). The body still needs some attention as well as the cloth - I'd really appreciate any feedback you guys might have ^ ^ Cheers! Here are the references:
I can not exactly low polygons and textures. Anybody want to partner with me on this set? I would be glad if people get serious My Steam id : http://steamcommunity.com/profiles/76561198139790532/
only bout' 1.5 hours of work so far. got a looong way to go still. crits welcome. first time sculpting cowl's etc.. used wire mesh underneath of it. hope it turns out :/