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Re: 3D Art / Nerd Jokes
Reply by
arshlevon
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Jul 2009
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General Discussion
your mom's so stupid she went to the polycount forums to ask where the unreal skins went.
Re: Eco - Apocalypse
Reply by
Razgriz
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May 2011
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3D Art Showcase & Critiques
Just make a box that is about 96 generic max units high - that's the average height of an Unreal character.
2 results
Re: Direct x 11 Tesellation and parallax map question
Reply by
SpeCter
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Feb 2011
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Technical Talk
I think you need a special shader for that(Correct me if Unreal Engine comes with VDM support)
4 results
Re: [Art Dump] - Alberto Rdgrz - Warning: Image heavy.
Reply by
Alberto Rdrgz
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Jul 2011
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3D Art Showcase & Critiques
Wow, Dood thank you so much for that, that looks amazing! im gonna go try this in unreal!
Re: Game Art Cliches
Reply by
e-freak
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Apr 2010
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General Discussion
Equivalent what age and artstyle: Everyone needs big shoulder patches... It's in Unreal as in Gears as in Oblivion as in Everythere.
Re: Scaling light entities in a single axis
Reply by
sprunghunt
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May 2012
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Unreal Engine
Dynamic lighting on all the objects in a scene is a huge performance hit and not a realistic way to make a level in unreal.
Re: UE3 and other UE3 made titles.
Reply by
bluekangaroo
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Sep 2008
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Technical Talk
hmm not that I know of, if possible I'd also love to check out some of bioshocks levels in unreal
Re: UDK Texture Quality
Reply by
vcortis
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Feb 2011
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Unreal Engine
I don't know if it will fix your problem but in the future use TGAs, Unreal likes those the best.
Re: [WIP] [UE4] Modular Vehicle Vol. 2
Reply by
CybranM
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Apr 2019
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3D Art Showcase & Critiques
Oh wow, that Unreal scene is looking nice already :smiley: Cant wait to see the final version
Re: UE4 - Project: Star Bounty
Reply by
athelwulf
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Feb 2019
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3D Art Showcase & Critiques
This is really interesting looking, dude! Also a good job on making it look less standard unreal-ish.
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