Intermediate to Advanced: Dynamic Hard Surface Design in Zbrush Learn onhttps://www.wingfox.com/c/8817_2670_22513 What can I benefit the most from the tutorial? Or solve any problems? You will get a deep look into my process and see every trick and workflow that I use to create complex hard surface designs. Covering: All…
A free event from Pixologic Pixologic, makers of ZBrush, are putting on a FREE 3-day event called The ZBrush Summit. From August 8th to August 10th the event will be streamed live around the world, or you can you even attend in person at the Gnomon School Of Visual Effects in Los Angeles, California. The ZBrush Summit will…
Hello, I have this wooden gun stock that I'm wanting to take from Maya into Zbrush for sculpting practice. There are plenty of tutorials online for sculpting but I can't seem to find anything on how to properly prepare a model in Maya before exporting and setting it up in Zbrush. What do I do to a model before export and…
This Friday-Sunday! August 8,9,10th Sign Up Here! : http://pixologic.com/summit/ I thought we can discuss here. I'm just too damn excited I can't sit still for this.(Haha) Especially as ZBrush 5 knowing it will be... - 64-Bit - Pixel painting enabled - (Hopefully) Sculptris is fully integrated - (Rumored) Keyshot…
So question for the experts, does anyone actually use Mari in there work-process. I'm just thinking of if I should invest myself in to this program. I mean I know it has a multi-layered system, which might be more efficient then zbrush since its a bit crashy in zbrush. So does anyone use it or any good benefits of using it…
Zbrush props_01 Some props made for Zbrush subject. Still learning the program and trying to improve to make all those cool things people are making here. https://www.artstation.com/artwork/R3gqAE
Hey guys, i'm having some problems with import/export between Zbrush and max, here's what i did: -Exported base mesh from max, without texture coordinates -Sculpted up to level 4 -Exported lowest level back to max - i'm keeping it as editable mesh to keep vert order -Created new uv's -Tweaked some of the volume on the…
Hi, Hoping someone can help me here. I've recently jumped into zBrush sculpting and I'm curious about everyone's workflow. I have created a low poly model inside of Maya and imported it into zBrush. What I'm specifically curious about is how to transfer the high poly sculpt onto the low poly model and how it works with UV…
Weird shenanigans on the Zbrush front. I have a copy of Zbrush 4.0, since updated to R3, and every few months I'll press GoZ, Zbrush will load up and it'll suddenly toss up an activation screen. Is there something I'm missing? Why would it spontaneously forget that it's been activated? I bet it's something dumb that's been…
I already Unwrapped this model When I export it as an OBJ from 3ds max into ZBrush, the model in Zbrush has no UVs. Attachment not found. When I check if the model has UVs in Zbrush, I have found out that if the "Delete UV" is greyed out, meaning there are No UVs. Attachment not found.…