Hi guys! Some fresh showreel stuff from our team. As always we are open for new opportunities. https://www.youtube.com/8ul7WrC_YU4 #Tanzia #Animation #Outsource #Yeyo #Services #Gamedev #Rigging #Cartoons #Foundry #HeroSyndrome #zugzugstudio
Because Luxology and Foundry are pretty much one company now. Also it's a script made by Jacobo Barreiro (http://www.jacobobarreiro.com/jweb/). Unfortunately I don't use Mari so I won't be using this sorcery :<... at least for now.
i meant after effects, not photoshop sorry. i didnt get much right when making this thread did i? edit: i just checked out foundry and it seems to be exactly what im lookin for thanks.
Isn't that backwards? Shouldn't they be courting game artists? The Foundry in general doesn't seem that interested in the needs of game artists. I don't like the idea of plunking down a couple grand in the hopes that they will get around to meeting my needs.
@Elowan, I recommend joining the MODO Slack channel, which is fairly active these days: https://join.slack.com/t/foundry-modo/shared_invite/enQtMzc1OTUzOTk1NDkyLTRhMDdiOTI0MzU4ZmY3N2UyMDYwYjM3YTZjOWQxMGVjZGVhM2I0YjA1ZTc0MDk1NDA1MmVkOGYxNGY2ZGQwNzk Have you posted in the MODO Community Forums?…
I said goodbye to TT Fusion this week (a great place/team :D) so please remove me from that, I'm moving to Foundry 42 (Cloud Imperium Games, Manchester) to work on Star Citizen :3 So add that :P
I love welding masks, that's why Foundry Worker Aldrige was my favorite KF character. So I decided to make a mask that can be used by almost any character. Modeled in Blender/Zbrush Textured in Substance Designer/Gimp Rendered in Marmoset. Workshop Link:…
I am starting to feel like I'm being taught and learning to use a texturing program that is not used much at all. How much is The Foundry Mari used out there? Is texturing with Mari a lot different than texturing in Photoshop? Because with Mari, I don't have to think about seams much, a mindset that could be a problem when…
This is a pretty specific and technical question... but I can't seem to find the answer online elsewhere... Edge Masking used to work, and just today it stopped working. In the side panel I can toggle it on-off, and Mask Preview Enabled box is ticked. In the viewport there's nothing, and it doesn't seem to work, even when…