To start with the obvious question. What exactly makes this a 2048 scene? Aside from the bikes missing spokes (which just looks dumb tbh, give them spokes and rename it asian alleyway), there's no obvious scifi elements here that I can see. Your scene has heavy rain, but aside from the asphalt none of it appears wet. Your…
I have to agree with TorQue[MoD] in that the bathroom should have some more assets, but that is if you decide to make an entire bathroom. But as far as the UVs go I feel that for both assets you would've been able to get the front faces/panels to occupy most of the UV space. The reason being for that aside from all the…
Let's say you're trying to author a 4x4 or 8x8 concrete surface for large architectural objects by mixing a big set of layers from 1x1 or 2x2 scans. The main problem you have to solve is repetition. In PS, it would be a fairly simple (but somewhat irritating in terms of mask syncing between different PBR map sets): you'd…
I have set up a model to mimic a hand wearing a bracelet. The hand is one contiguous closed mesh. The Bracelet is one contiguous closed mesh, which intersects the hand slightly. The fingers are tight together and have high poly data which exists outside of the low poly volume. To capture this data without intersecting bake…
You are going to have 6 slots occupied with these skins, In the game means nothing either icon will look as it was in the big one sga. Where is the catch with 6 different upolads , since each one is individual that doesn't mean that the will all get the same amound yes/no/see later, and example is you get 10 yes for medium…
True, but you have to take into consideration there are many young 12-20 people playing this game who need guidance and their lives; their flaws don't need to be amplified they need to be guided in the right direction. The problem in today's world is that many kids don't have direction and they fall to horrible vices;…
Right, so basically you have some very specific materials that are partial metals (maybe some alloys and faux-metal paints) and may not fall into the 0 or 1 of a metalness map, but in those cases you can use a grey metalness value. Materials like rust or metals with heavy buildup of other other materials/debris can usually…
I dunno man, you say that, and logical processes would perhaps agree with you but I am sure it would feel emasculating if you had to rely on your girlfriend or wife, while you are off doing what you please whether its working on a goal or not, and I don't mean to put down anyone who has done that in anyway but as a man and…
That's not a bad thing, just have to be smart about it. If they tell you to add dirt everywhere they should also teach you the best way to do it and what to pay attention to. The green stuff isn't gonna do it, too jungle like. If you redo your textures and post them here we can go through that and add the dirt. hmm What I…
My name is Vipar and I represent a small group of people who want to put a 1st/3rd person action game together. We believe that we have a truly original story and concept, and we hope we can turn it into something incredible! We have started already, and we have the story basics down, and the GDD is still in the works…