Hey Everyone! We are creating a slum environment pack and demo environment for our Final Major Project at Uni. Hopefully we will create the assets and tools to allow anyone to create a level or environment based in our city or just a generic slum environment. We’re putting a British twist on the city but other than that we…
Project Title: Klepto Description: Klepto is a sandbox burglary simulation game featuring character progression from the amateur smash-and-grab opportunist to a high-tech criminal professional. For additional project details, check out the Steam Concept Page. Includes: Sandbox neighborhoods Multiplayer VR Support (Oculus &…
The 2018 Fall Student Gallery is here, and it is invariably better to show than tell, as any digital artist industry professional will attest. This a visually-focused field, so it’s only natural that the most effective way to communicate is with pictures rather than words. That holds equally true at the CG Master Academy,…
Hello polycount! Well, first I'll introduce myself. I'm a high school student and I live in Spain. I started playing videogames when I was about 8-9 years old or so, when my father gifted me a PS2. After some time playing (about 5 years) I started to learn how to use photoshop, I was just messing around with it till it…
Hello! This is a journal thread for my latest project, the V-set electric trains manufactured by ComEng in the 2 decades to 1990. These are lovely old intercity trains that run in New South Wales, connecting Sydney to the Blue Mountains and Newcastle, among other places. I always found them very charming whenever i've had…
Hello all, I'm currently building a sci-fi modular environment and I want to implement the whole Star Citizen/Alien: Isolation technique into the whole process of this piece where I will use face-weighted normals and not have to bake any asset. I would be using tileable textures, trim/decal sheets, and possibly POM. I have…
http://youtu.be/IziIY674NAw Hey everyone! Just pumped this out last night, a little something for any environment or prop junkies out there to enjoy over the weekend ;) Using trim textures to quickly create efficient modular kits is absolutely the backbone of most environment work, and even a lot of prop/asset creation,…
Update. Worked on the scene for one more week. Final image: Start: This is a portfolio project I did under the duration of 5 weeks, half
time in school and on my spare time at home. I wanted to make something with contrast from the work I have done
in the past. The goal was to create a warm hallway with natural lights and…
Hello! We are currently developing our first game and we are looking for people to join! Summary Knossos: Decipio is a first-person survival horror with deep focus on the story, survival and immersion. Try to stay alive in the ancient palace, while hoping to find out the horrible truth. Navigate through the giant…
Overview
* Platform - PC, Mac, Linux * Engine - Unreal Engine 4 * Payment - Unpaid until Crowdfunding / Release (TBD) Game Summary 28th October 2008. You are Katja Evans – a 26 year old administration assistant for a global law firm. Minutes ago, a team of highly trained mercenaries took control of the office, taking…