cryrid, thanks for the links. I added a couple to the wiki. http://wiki.polycount.com/BaseMesh Didn't add the $12 renderosity one, didn't seem worth it.
Day 2 Finished texturing, lighting, rendering, and compositing. About 12 hours total for the entire process. Programs: Zbrush, Maya, Substance Painter, Renderman, Nuke, Affinity Photo.