You can try putting this into a startup script: callbacks.addScript #postModifierAdded "m =(callbacks.notificationParam())[2]; if classof m == Unwrap_UVW then m.unfoldMethod=45272" id:#uvwunwrapModAddedPeelMode
Artwise? Recently: For Sci Fi I'd say Vanquish, Gears of War 2, Crysis 2, Portal 2, Starcraft 2, and Mass Effect 2. Pretty much every sci fi game in the past 2 years that ends with the number 2.
Day 27 Reference: https://www.artstation.com/artwork/Kr2KWX by MashacK Fun one today! Wanted to keep it shorter than my previous days which had crept into taking way more than 2-3 hours. kept this one to roughly 2h30min with final tweaks. love the original concept.
TLDR: Please help our opensource project load .unr maps from Unreal 1 and UT 1 . https://sourceforge.net/p/chaosesqueanthology/tickets/2/ There is allready C++ code (https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/UShock_source.tar.bz2) that does it, but our engine is in C: and we only need to load in…
Hello Please email us at support@marmoset.co with your scene bundle and mention in this topic: **Scene Bundle Export:** **1) **File > Export > Scene Bundle. (Save this to a newly created folder). **2) **The zip should contain: .tbscene file along with the /assets/ folder. **3) **Zip up the newly created folder and send it…