right now there's no real toon shader, however you can achieve some toon like effects with the skin diffusion shader. if you set the shadow smoothing to zero, you get a super hard edge which can look pretty cool.
well you possibly could do something similar, vray has a toon shader, so maybe you can combine that with your normal shading, but i'm not sure how complex the toon shader works.
The only thing that 'd help you I'd say is a good toon shader ! I don't know about real time engine, but vRay and Arnold both has pretty solid toon shader. Cheers!
Hi guys, would love some feedback on my latest toon fish character. its a cute Puffer Fish created in zBrush for Unity 3D. By the way this is my 1st post :poly124: [ame=" https://www.youtube.com/watch?v=IxCbFX_mf3E"]YouTube Animation[/ame]