We’re looking for a remote Environment and Props Artist to create realistic-looking, environments for an application developed with Unreal Engine for the Oculus Quest. Responsibilities, Qualifications, Requirements* Deliver high-quality environment layouts and build props & other 3D assets meeting set deadlines *…
We're looking for a Unity VFX artist that is comfortable with a range of particle animations and VFX, from simple particles to more complex power ups. The game is being built for Virtual Reality and we have a stellar design team behind the project who needs help bringing all their creative ideas to life. If you reach out,…
AUGRAY is an Augmented Reality company based in USA and India. We are looking for freelancers / teams and outsourcing companies around the world for developing 3D assets (Only attires) to character for our applications. We have developed two apps, 1. "TaDa Time", the AR messenger App iOS…
Hi everyone! My name is Nick and I'm 3D Artist :) I have a deep and confident knowledge of creating game-ready assets. I've worked with many of modern techniques and pipelines of making optimized and smart game props and environments using trimsheets, modular structures and tiling textures. I have some experiance in Unreal…
We’re looking for a remote 3D Animator to create realistic hand-keyed cutscene and idle third-person animations for an application developed for the Oculus Quest. Responsibilities, Qualifications, Requirements * Deliver high-quality animations meeting set deadlines * Work autonomously with references and based on timings…
Hello there! I'm new to the forum but was hoping I could maybe get some advice / insight on a project I'm currently tackling. :) I'm working on a relatively simplistic stylized volcanic island for a VR game where you fly around with a jetpack (visually and conceptually similar to something you'd find from Nintendo: Mario,…
TRANSFR provides engaging, hands-on training in a way that online lectures cannot. We create a better way to train young adults for the skills they need to succeed on the job. We focus on developing a pipeline of talent for jobs that are going unfilled, significantly reducing cost and risk. We produce job-training…
Hello polycounters! Today I have a new issue about main motion controller blueprint... I'm building an aplication where I can pickup some objects of my level. This object has a bluprint based on empty VR proyect layout but I changed it a little bit. I would like the object can be grab with a "snap effect"... So it is so…
We’re looking for a remote Senior 3D Animator to create realistic hand-keyed cutscene and idle third-person animations for an application developed for the Oculus Quest. Responsibilities, Qualifications, Requirements * Deliver high-quality animations meeting set deadlines * Work autonomously with references and based on…
We’re looking for a Technical Artist to create particle effects and shaders for an application developed with Unreal Engine for the Oculus Quest. Responsibilities, Qualifications, Requirements * Excellent shader creation skills with the UE4 Material Editor * Understanding of the limitations of mobile platforms/the Oculus…