Some of you may know the site already but I would like to grab the opportunity to announce my companies webshop with a small press release. Next time I'll show a new and interesting project and no commercial stuff. I promise. ;) [snip] Pure3d Visualizations Specialized on your environments Pure³d is happy to announce the…
Hey everyone, I'm learning Substance Designer at the moment, currently working on my second (finished) material; some stylized wooden planks. Looking to get this wrapped up this week (hopefully). Any feedback is appreciated :) Thanks, Jamie. FINISHED: Stylized wooden planks Substance Designer material. Rendered in Marmoset…
The Brief We too can do it! It's not a joke. :poly114: Seven buddies who've never done 3d stuff for games, want to lose their gameart virginity. We're studying at Drimagine, first and only serious 3D and animation school in Poland, eastern Europe. Our dream is to work in the gameart industry in the future, so it's time to…
I think this might be useful to read, we might have felt in some of those points while learning, and I think it's important to keep them fresh. I know it is more focused to vfx / film but still, we can adapt some to gameart I believe. http://www.blenderguru.com/10-reasons-why-your-render-sucks/ ...Feel free to add some…
Organized? What's that? I just remember "Okay, I got that project under 'G:\ZNewstuff\Flayertype\", and that one under "E:\ffstuff\gameart\testfig026\" and such.