Nice going! I'd try to amp up the contrast a little bit more, making the bright spots a little bit brighter and the dark spots a little bit darker. I guess you could have like a fogging effect going on as well. I would take a good look at Metro 2033 for similar scenes. They have a lot of places where the specular is really…
what if he wants super low res voxels, like how voxels used to be? There is Qubicle http://www.minddesk.com/?page_id=243 Which has a 3d voxel editor and maya plugin / script to convert texturized meshes into 3d voxel objects. A bit crazy expensive but certainly interesting to check out. I wrote one script myself to do that…
Looks sick so far. Only complaint is your "crane" It dosnt look very Orky. There are alot of references for them over here. https://www.google.nl/search?hl=nl&q=ork+power+claw&bav=on.2,or.r_gc.r_pw.r_cp.r_qf.,cf.osb&biw=2133&bih=1026&um=1&ie=UTF-8&tbm=isch&source=og&sa=N&tab=wi&authuser=0&ei=4h4EUPG_Iaq50QX4-fSPBw Maybe…
Model Breakdown Tri Count 25K Complete. (23K Flyboy 2K Gun) Hand Painted Textures Head , Body 2048. Hair 512. Gun 1024. Diffuse, Specular, Gloss and Normal Maps. With just Normal Maps Gun Wires Textures (Diffuse and Normal Maps) Enjoyed creating this character from my favourite Horror Film. As usual upon reflection there…
Lets just hope studios have learnt how to port a game properely... So many good games suffered from console crap (Metro 2033 spring to mind) And honestly... How frickin hard is it to release a mouse and keyboard (or similar control device) for consoles? With so many FPS games on console now I find it mind boggling that you…
Where did you preorder from MoP? The standard collector's edition here has the lunchbox, making of DVD and Pip-boy bobble head. GAME has an exclusive edition where you get a Brotherhood of Steel minature (pre-ordred that one myself).…
You can't follow it very closely, or you'd know that the 2.50 will have definable shortcuts and a new interface, and that they have been releasing new versions every 2 months with several new features each. The opposite of what you claim. The current 2.48 interface is different from the old ones, as it has most of the…
The gesture and some of the proportions looks a bit off. Click on any of the guys on this site and you'll see from and side views you could use as reference:…
almighty_gir, there was another Destiny talk right before, but I don't remember exactly if they go into the details of the hair shader. Haven't had time to check the slides again, but you can see them here: http://advances.realtimerendering.com/destiny/siggraph2014/index.html EDIT: Just checked, they talk a bit about…
The concept is a bit narrower than your scene (~90%) and taller (2 more tiles, ~115%). The text is also off - "05" should be the height of "Observation", and "Observation" should be ~60% of its height. The font itself doesn't really match. Look at the 'O's in particular. The concept font is a fairly standard sci-fi font,…