I'm having a problem where Blender won't render a changed scene (still pic). It just keeps rendering this persistent previous scene and I don't know if it's stored somewhere. Searching says it might have to do with Post Processing -> Compositing/Sequencer or Final Render -> Persistent Data. I've tried unchecking those…
http://www.aerospaceweb.org/aircraft/bomber/b52/ has a blueprint at the bottom, not very big though and seems to have lots of other planes on the site aswell
Figured I'd share this with the good folks of Polycount :) Feel free to join in! http://www.game-artist.net/forums/game-artist-mini-competition/17570-speed-modeling-competition-2-012-scarecrow.html
http://workshops.cgsociety.org/courseinfo.php?id=552 Got a friend taking this soon. looks really interesting. The course outline at the bottom seems pretty legit too.
Hello guys this is my entry for contest. Braum. Reference Started as zspehere Stage 01 sculpt Stage 02 sculpting stage 02 Sculpting stage 3 ] Modeling basically done for body and painting test on head. Body painting in wip. Armor Set Started. What do you think about silhoutte of the hero ? what colors do you think is good…
You've been featured on rps! http://www.rockpapershotgun.com/2011/02/25/orcs-must-die-also-has-a-trailer/ Edit: Oh, also this: http://www.rockpapershotgun.com/2011/02/25/greenocide-hands-on-with-orcs-must-die The trailer looks great, although I do wish it was HD so I could admire those visuals a bit better!
Here's a random recent mobile apps revenue article from my bookmarks: http://arstechnica.com/apple/2012/05/ios-app-success-is-a-lottery-and-60-of-developers-dont-break-even/ EDIT: Another tangentially related:…
Alpha 002 release. ALPHA_002 Added GGX specular method. Please take special notice in the SPECULAR MENU area of the documentation. Set shadow taps default to 10