@Celosia No worries, you don't sound pretentious at all. You're quite right and I agree, it's not an add-on one bit, it's my fault that I called it an add-on by mistake in this thread. And if you refer back to the blender artists page you'll see that it's not posted in blender's released scripts and theme but in blender's…
If you run this code, its like 100x faster than using EditPoly Modifier ( local theMesh = selection[1] if selection.count == 1 then ( if classof theMesh == Editable_Poly then ( for vert in (theMesh.mesh.verts as bitarray) do ( polyop.setVert theMesh vert [((polyop.getVert theMesh vert).x) + (random -100…
Actually I was hoping that I could use my 2.0 license to use 1.8 at least on my laptop to do some basic work at least with NDO. The problem is that I'm traveling a lot and love to do some basic work. Because 1.8 3DO works fine on my laptop I could then at least do some work. I'm unable to change hardware on my Laptop…
This remind me about "Lost" (TV series) when you living alone on an island, and have to press the damn button every 108 minutes to save the world. Well, that sleep circle make sense, otherwise I think I would go crazy
I tried a few methods of achieving transparency with a spec map in marmoset and each one failed miserably for me lol. I have not tried since upgrading to 108 though. If you figure it out I sure would like to know how it was done.
greentooth I've seen a lot of Greentooth in other games. I want to see Greentooth's native realm. edit: I use: -Magicavoxel - hard surface, blocks -GDevelop - game engine and pixel editor (Piskl) -SculptGL -soft surface web based bare bones sculpting with fast brushes and retopo) -Blender - precision surface (rarely…
The Bamboo Create is a decent size, don't worry about the pressure levels, I doubt anyone can actually tell 256 and 512 apart. Monoprice also has some good cheap tablets http://www.monoprice.com/products/subdepartment.asp?c_id=108&cp_id=10841&cs_id=1084101
=> Have you tried to parent constraint Cube to rect A, then Cube to rect B? The result is the cube is parented constrained to rect A and rect B at 50%. Then you have to keyframe the influence. yes, at 50% you get thet spring effect, and you move influence to 100% and 0% depending on which you want the object to follow. but…
yep, but you always get some kind of low pressure when you first apply the brush so the gradient will never be 100% foreground to 100% background. The only way to blend 100% to 100% is to do a fade, which you have to specify the number of dropped brushes. Lets say 200. If you paint a stroke that is 1000, only the first 200…
POSSIBLE SPOILERS! Ugh, I have the idea were awfully behind on the episodes here in the Netherlands... The last episode was about Lockes flashbacks, is the show getting better-worse from here? Man I really want to know what happens if they dont push the 108 minute button hehe