I'm looking for somebody to discuss work with in regards to making low poly 3D models. Discord: Brody#0552 contact me to discuss projects and my skillset!
Your NM artifacts is your projecting rays in search for hi-res target going too far away and make details reflecting in each other like in mirror. And since Painter does set the distance as a value/ a share of some cubical bounding box around it's always a problem for something long and stretched. Typical workaround is…