Hi, I am in a situation where I will start stying Game Development, I will test different areas (Environment, Concept Art, Tech and more). I have been offered to keep my current computer (M1 Max 64GB Ram Macbook Pro) at a low monthly rate. Does Unreal have full support for Apple Metal yet? Especially Nanite and Ray…
Hello, im new here. I've been trying to fix the topology of this area, but im having a hard time. This is how it looked like before Then i tried on 2 different ways to fix the topology and fill the empty space, but honestly im not sure if any of them were right. Any suggestions or tips?
this is how i would do it with your current "topology" 1. your basic topology of where your buttons are 2. i would add 8 segments of cylinders on top to match where the "buttons" are 3. boolean 4. clean 5. done