With the new Polycount's release creeping up we're looking to get an entire new bunch of header images in the rotation. Much like you see here, the new website has a whole new functionality in how the banners will work. * Possibility to be seen on every single page within Polycount. Not JUST the community pages.…
Hey polycount! I'm slowly making my triumphant return to 3d art, and I'm clawing together a portfolio so I can earn myself a big boy job. No excuses, but thanks to my fulltime retail job, I'm not getting near the hours I'd like to put into producing blow your socks off triple A 3d art, so as of yet this is largely just a…
Pow, right in the kisser! Back in the day - waaaaay back in the day - at Polycount we'd have impromptu "3D fights": A random topic or theme and a measly 30-60 minutes to do whatever we could within that theme. Usually the result was nothing but geometry rendered crudely. From there everyone would dump their results in to a…
Hi this thread will be about a task we got in our 3d design class. My class will be posting progress while we try to complete this task. Our 3d teacher told us to make three different Environments (Fantasy, Sci-fi, Realism) there will be two more threads for the Sci-fi and the Realism but i will not be the one to post them…
Hey folks! We're looking for a contract Environment Artist to help out on our new F2P PC shooter (Extraction) here at Splash Damage (south-east of London, UK) http://www.splashdamage.com/content/environment-artist-contract The ideal candidate must be able to demonstrate in their portfolio a varied degree of 3D work, and a…
Hello, i've been lurking polycount for a long time. I've recently moved over to 3ds max, the modelling principles are pretty much the same as any other 3D package but I can't get the references right. If I use the background image option then the images don't align and there seems to be no way to adjust them. If I use…
Not sure if any other polycounters worked on this, but since it came out on the 18th, I figured I'd make a pimp thread. The eagle variant ended up not getting used, but I like it so I've got it pimped. 8-) And textures http://www.poopinmymouth.com/3d/owlbear_tex.jpg http://www.poopinmymouth.com/3d/eagle_bear_tex.jpg…
Hey guys, My names Matt. I'm relatively new to the 3D art scene, having studied 2d art and accidently stumbled across 3D through a couple of inspired guys in my tafe course - and so far it kicks ass.....just quietly. Now im studying 3d art part time (working in mostly 3ds and mudbox). I found polycount through a few…
Hey everyone, I haven't posted here in a long time but I'm working on an environment right now and thought I would record my progress in a polycount thread like I used to. Here's the work i've done already: TailHearts is baisically a dating sim me and my roomate decided to work on. This Tree is called Narsil, it is kind of…
My first test assigment for some awesome company Polycount 11.599 tris Two Texture set Main Texture 4096x4096 Texture For Glass 2048x1024 Plants and some textures from Quixel Megascans library Modeling: Blender Bake and Textures: Substance Painter Render: Marmoset Toolbag 3 and Unreal Engine 4…