Hope you have the lowpoly as body_low_0 as well... Having the _0 on the highpoly is changing its suffix altogether, and won't match the suffix of the lowpoly.
sounds like a great idea, i would also say that splitting exercises into small chunks and sharing assets in-between would also be great. could be set-up like the concept tag, eg highpoly(?)-texture(?)-render(?)-finishedpeice (by ?,?,?)highpoly(?)-texture(?)-render(?)-finishedpeice (by…
Hi! No problem using separate files for highpoly and lowpoly meshes to update them separately. When using "Quick Loader" in a Bake Project, you can add multiple files.
put high poly in high poly slot, put low poly and low poly slot and bake. it always bakes information between high poly to lowpoly, olny time it would be bakeing lowpoly AO to the lowpoly is if you had the LP in both slots.