If for some reason you still want such detailed geometry for close LOD project/ transfer/ borrow vertex normals from next LOD without that extra geometry. You will see no shading gradients if you don't have them on that "next" lod . Use attribute transfer in Maya, data transfer modifier in Blender or 3d party scripts for…
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Thanks Neox! Well point it out, I should resolve that! I made the transition to Character art recently, before that I was a 3D Generalist , thats why all the props there, should I remove them right?
Anchors let you reuse a stack of layers in multiple places, they come in handy a lot. https://helpx.adobe.com/substance-3d-painter/features/effects/anchor-point.html