Vincent Joyau - along time member of Polycount - recently shared with me some of his creations for Bioshock 2. Primarily he was tasked with creating the weapons you as the player would use in Bioshock 2. Additionally, he was responsible for some attachments and a few modular environment bits. What a perfect combination to…
Lets pump up the volume even more. Because you know, UE4 and Unity5 FREE news are not enough :) http://www.polygon.com/2015/3/3/8145273/valve-source-2-announcement-free-developers http://www.dsogaming.com/news/source-2-engine-officially-announced-available-for-free-to-content-developers/
Hello. I'd like to present my SR-2 Veresk. Any feedback hugely appreciated. A couple more shots are on my Artstation including wireframe, tricounts etc - https://www.artstation.com/artwork/9E1EER. I would've like to have done more shots but my PC has officially shat the bed.
Hello community! I just downloaded the trial version of Marmoset and have been trying to find a way to import 2 materials into my scene but to no avail. My static mesh has 2 material ID's but only one shows up. Does anyone know if this is possible or am I not looking in the right place for it.
Next Week Halo 2 for the console, and he following week Halflife 2 for the P.C. will be on sale, OPne of the wags around here says that Halo 2 will outsell Halflife 2 by five times. Is he on crack or an astute marketing genius? Me? I'm buying HL 2 because I don't own a console. Scott
Hi everybody, I am happy to share the work I did on Life is Strange 2 Any C&C are welcome! More artworks and goodies to my Artstation https://www.artstation.com/yguana