I second dropbox and cloud storage. I think it would be fine come nuclear war :D Still sucks you lost the data in the first place. edit: Dropbox uses AWS 3s for file storage so is; Designed to provide 99.999999999% durability and 99.99% availability of objects over a given year. Designed to sustain the concurrent loss of…
Why not just have two textures per character? One lightly shaded and one heavily shaded, then just lerp between them depending on the light angle. You'd get the popping anyways because the animation is on 2s/3s, and if you wanna exaggerate the popping then you can have the lerp only do a hard switch between 3 modes (0%,…
@Visum yes it works with Maya LT Hi guys finally added Marmoset Toolbag to the list of softwares compatible with my live link, and this version also enables mesh export and material auto assignment Here is a video showing the process https://www.youtube.com/watch?v=XfHSWrniCtw&t=3s You can find the plugin here…
What problems exist regarding the latest drivers not working well with Intuos 3s? I've always try to keep up with the latest drivers (most notably the last one added a pressure curve editor that works just as it should) for mine and have never had a driver related problem, with the exception of once in a rare while the…
Looks nice, but indeed you're not quite there in terms of nailing the 3S style. Things that stick out to me: -Outlines look pretty unrefined. It looks like you've attempted some anti-aliasing, but for the most part those attempts ended up turning into pillow shading and a layer of banding inside your outlines. The bottom…
Klunk, your stuff is always amazing. wish i was still using max. I recently made a tool for maya, that extracts Panels from selected faces. working on an update to do round corners(bevel) as well. link to script https://www.artstation.com/marketplace/p/k8wg/maya-ktpolypanelextract…
It's all about the grid. You'll create a modular kit with pieces that have one of these properties: 1) Pieces that begin and end on major grid lines. 2) Pieces that begin on a major grid line but end at some arbitrary point to which you can use for vertex snapping instead of grid snapping. 3) Pieces that neither begin or…
Current work on a new weapon. I dunno if I just take a little longer because I concept while I model and then again while I'm painting out my textures : / Anyway, some inprog stuff, dagger is about 2/3s done. Sword is going to be super fast... good times! I'm really trying to hit the essence of a Rogue in WoW. Though this…
[ QUOTE ] lol. I'm making a petition to fight demons in rage one at a time in narrow metal tunnels, because doom 3 was good. [/ QUOTE ] huh? I think you're trying to make fun of me. I just didn't want to slam DOOM 3s gameplay alright. So I said it was a good experience. I liked DOOM 3 cause I was into the art. Yeah the…
SF rules, but what I'm waiting for is E3. I'm hoping Sammy shows Guilty Gear 3. They've announced but haven't shown anything yet As for SF my fave is probably super Turbo followed by SF3:3S. I also play a good bit of Capcom fighting evolution. It feels old school with Counter characters and so on. There's just so many bad…