Hi all I just got at a Horse rig in Cat first time in nearly 10 years I am working in Cat Have animated horses before in maya and in biped - Just want some pointers on how to organize my work and avoid mistakes First of all horse is facing My other animations always moved from left to right but that might be engine…
Lmao that's nice to know. Well, "kot" stands for a male version of a cat in russian. There's also "koshka" which is a female cat, and "kotyonok" which is a baby cat. :)
Hey! I have a problem I hope you could help me with. Let say I have a CAT parent with a single rigged skeleton, but what if I want to copy that skeleton to multiple skeletons but keep it under the same CAT parent, is that possible? Zelly.