I'd say about 73% now ... then there the 15% that don't really practice to improve and say "That's my art style, you must be able to understand it, I'm not going to change it", and then there's like the 12% that actually do some good work ... but i think that 12% might have graduated already or are close to finishing.
I'd suggest trying CGTalk's collaborative forum as a real place to start, as opposed to DeviantArt. You're more likely to end up working with someone that knows what they're doing, or is at least a little more professional than the tortured, emo teenagers that seem to frequent DA regularly.…
http://jalopnik.com/5404300/73+year+old-man-wrecks-10%252B-exotics There's a reason they have "Save the Enzos" t-shirts. :( I've actually made a point of not watching any videos or anything related to this whole Veyron incident. I can't bring myself to watch the destruction of a work of art and engineering by such an…
wow surprised no one mentioned the following Rjd2 prefuse 73 fat john madlib nujabes quantic if you guys havent heard any of those groups look them, GREAT work music! (also do not mix up fat "JOHN" with fat "JOE" like I did, or you will be missing out on a surprising gem!)
Hello! My name is Gary Roberts, I'm 22 years old and I'm from Mexico City. I currently work as a 3D Enviroment Artist doing small projects for mobile games. My specialty is Stylized, since I love that it is the combination of 3D and illustration. My process depends on the client's time, it can be painted directly to the…
[ QUOTE ] well nvidia's are awful too, anything newer than nov 2004 removes refresh rate override controls from the config, and screw up direct3d support royally on a geforce2 :\ [/ QUOTE ]Coolbits2? Everything above the 73.**'s make games BSOD on exit for me! And the ones I use make NF stall my pc at random.
awesome stuff guys :) Been working on a game called Chronoblade. Check out the game and let us know what you think. Open Beta started today. Play here ---> https://apps.facebook.com/chronoblade we also have a demo at OUYA. Here's the gameplay trailer: http://www.youtube.com/watch?feature=player_embedded&v=sTWnEndE1zM#at=73…
Some parts of your model have wrong proportions I would look into that. The ejection port should be more rounded corners. To make your texture more interesting you should look more into reference images to see what kind of wear and tear an Ingram has for instance https://www.rockislandauction.com/html/dev_cdn/73/3420.jpg…
I am a graduate with a BS Degree in Electronic Game Development: 3D Art & Animation from Champlain College. I am comfortable working in Maya and 3DS Max and have experience with custom Maya rigs, CAT, and Biped systems. I have most recently worked as Animator on a title called Possessed, where I rigged and animated 15…
Here are a couple of drawings from my class. These first two were done in about 7-10 minutes, and the third was done in about 20. All of the drawings are on 18x24. I laid out very few markings with a 2h then started with charcoal pencils. After the pencils I would use vine/willow charcoal to get even more depth and values.…