Might try and come back to write out a more fleshed out post later but some quick pointers first* Your portfolio link is wrong. You only want the 'sethusher1.wordpress.com' bit! and include it in this post, sorry. Your skill level and approach is relevant. * But unfortunately, also, your website is kind of a pain to…
agree with neox, they need to really research the job and really filter the candidates they approach. also: - get rid of the copy paste outreach emails and hand craft them, get the persons name right as a start. ive got so many emails starting with Hi Adam! Hi Jeff! instantly goes to the trash bin for me. - stop being so…
Hello we are in need a 3d artist who can do a 3d animation video.This is a startup project in 3d which we need to get developed.But for this 3d animation video project we have chosen 3 sample video qualities.Freelancers need to estimate the cost for per quality video based on these 3 sample given videos as out video…
Hello everyone ! I want to show you today my last personal project !! This is a Heroes of the Storm Fan Art <img class="emoji" src="https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png" title=":)" alt=":)" height="18" /> If you want see more : https://www.artstation.com/artwork/QrJ4lE After I've seen some of the weapon concepts of Tamara Bakhlycheva, It inspired me to sculpt one with an art style close to the one of "Heroes…
The idea for this project was to make a game environment in isometric view and to practice creating larger environments. It was also a good chance to start learning Unreal. The inspiration for it was Bodiam Castle, in the UK, and a previous artwork I made in pixelart of castle ruins in a lake. It's not a real isometric…
What's the size of that bed and patterns? Marvelous tries to be physically accurate; if they're just centimeters long you'll have issues. Also, you mentioned thickness collision but just to check the entire list, you'll want to take a look at: 1. Added Thickness - Collision of all patterns involved 2. Skin offset of…
This is going to sound vague and unhelpful but you should use as many pieces as you need and not a single one more. The bare minimum you need to make the room/level/building. I don't know what you're trying to model so it's hard to say exactly what you should do. A really helpful thing that will make it click is if you…
Idea: -Player can build their own mesh/monster out of blocks. -These blocks will form a monster of the players creation in various silhouettes. (crossy road example below) think like this, but even more variety, like non huminoid non quadraped creations. Squid, or dragon or random many limbed creatures as well. -I want to…