Hello everyone! I have decided to join this competition. At the moment I'm still hesitating about the theme, but in a couple days I will post some concepts. Softwares: - 3D studio MAX - ZBrush - Photoshop - Unreal Engine 4 LATEST UPDATE
Hey guys, Here is one of our last project that we have done for Pixelz Studio. This is all done in UDK. Tell us what you think and visit our website if you want to see the breakdown and more. Cheers :D http://pixelz-studio.com
Did anyone happen to go along to this? Its the first I've hard of arts exhibitions at E3. Looks like it'd be well worth a look if I ever manage to find my way to the expo. http://www.intothepixel.com/view-art.php?year=2006
Now we get to my current favorite, Pixel Art: Most $: Pro Motion Least $: Graphics Gale - Has a free version too. Pablo the Pixel Art Builder A set of Photoshop actions to speed up isometric pixel art creation, for CS3 and up. See: http://youtu.be/YJEEayL0-UM Free! GrafX2 - Scripts for GrafX2 - Don't let the extremely…
SDFs are used in many different ways like making reading text in games less pixelated. https://www.youtube.com/watch?v=CGZRHJvJYIg 2D wise it can also be used for example in creating rain hitting the floor, creating a raindrop effect, 3D wise, intersections to visualize visibility shapes, ranges... or like a less resource…
[ame=" https://www.youtube.com/watch?v=KdyvizaygyY&list=PLzH6n4zXuckrPkEUK5iMQrQyvj9Z6WCrm"]A Universe of Triangles - Computerphile - YouTube[/ame] I found these on youtube and thought you guys would appreciate this video series. It really breaks down 3d graphics, and how it works from the most basic levels. There's 5…
My name is Benoit FERRIERE and I'm an art director (freelance) in film and video games for 6 years now. Some work I have done on different projects which I Crasher DA. Thank you in advance for all your reviews! www.benoitferriere.com Collab with bougnah
I'm currently beginning development on a game of my own and I need an artist to help do some... art. Some examples of things I need done are: A few characters (32x32) Probably some Tilesets It's possible that I might need some faces (of characters). Simple animations like smoke, etc. Please PM or email me and I will…
Is it possible to clamp textures in Maya and have the edge colour smear infinitely like in a game engine? I turned off wrap u/v but the excess are is grey, what's the use of that?
You know the drill, anything I should add/omit? Spelling/grammar errors, suggestions, criticisms? Prop/assets/texture/breakdowns coming soon, but I need something for the time being. Thanks in advance. :) www.pixelpatron.com