Hello guys, I wanted to share my recent works I did over Halloween. Earlier this year I made an environment called Midnight, I recently looked back at it and thought I could bring it up to current standards in time for Halloween as the environment is a gothic Bloodborne inspired scene. I'll share the finished portfolio…
And it's finally finished. ----- Starting out another folio peice. A SciFi+gothic Weapon. first off is the concept art that I finished yesterday. different Silhouettes I was trying out. The bottom one kinda fell more on the lines of what I wanted. It's a trick weapon like in bloodborne. In terms of art-direction the idea…
This character is for a game I'm soloing, entitled "The Chronicler's Catalyst". I post updates on other parts of the game at: http://zetheros.com. I spent a few years smithing plate armour. Zetheros wears a blend of 15th-16thc Gothic and Maximilian plate, with fantasy elements that would work IRL, as this 3d model will…
@Bek It wont be black (too Gothic). Will be making custom backgrounds for the GL views. Once it's complete I will be posting the results for critic and what you guys want added and or removed, just getting the layouts down and rebuilding the tools. @igi the whole idea is "space" and customisation, so there will be many…
Great atmosphere man! Pleasing colors as well The background (sky) not vey clear though. I mean, it is hard to understand what is there. There r also lit corners but there r no visible sources of light. I would not suggest adding reflectivity to the floor, cause usually mediaval gothic buildings did not have that except…
F A N T A S T I C ! Have you considered 'not' unwrapping it? Just highpoly, nice lighting, a piece of art. Really, why kill yourself taking it the game art road when something this cool will stand on it remaining mostly a cool moody gothic piece of silhouette art. I mean, I already love your first shot much more than the…
It looks very CG Texturey, and I know I have seen/used that roof and wall texture on their website for sure. The best thing you can do is bake your base textures from actual geometry, and use CG textures to create variation/detail/masks/ect. If you are going to use CG Textures as your base there are lots of things you can…
Sweet a "Brainlet" skin! Can't wait to see that bad boy finished Dark, yeah, probably the most common complaint. I'm keeping that in mind for the new level pack, though you'd never know it from the first level I finished. But the level I'm working on now, much more lit up. And it's a bit more of a gothic/alien mix. Thanks…
Hi everyone! I am looking for an artist to create me a simple but detailed server logo (for my game server). Example of the style I am looking for: http://i1059.photobucket.com/albums/t432/Polynaut/screenshot001_zps2eaa9577.png I want something like a shield or gothic styled elements floating around the name of our server.…
Hey guys Some amazing work going on in here and now's the time for me to jump in. Inspired by the amazing Bloodborne I want to create a Gothic street environment. I intend to do the modelling in Maya and detailing in Zbrush then put together and lit in unreal 4. At this early point I am just blocking in some modular assets…