For the seam issue I have been using a script found here. http://www.zbrushcentral.com/showthread.php?94752-Useful-small-ZScripts-and-Macros-for-ZBrush-4-amp-4R2&p=848052&viewfull=1#post848052 I would work on a copy of your document and the canvas has to be 1 layer to work but it saves the headache of painting out the seam.
Hi there I have a script that exports fbx file automatically. Is it possible to do the same thing but save selected instead of exporting file? Here's the script for current in geometry do ( select current newFileName = current.name newFilePath = pathConfig.GetDir #Export completeFilePath = (newFilePath + "/" + newFileName)…
It's weird that the Local Tools mel script is not working on Maya LT 2015. (http://www.creativecrash.com/maya/script/local-tools). I can confirm that it is working on Maya 2014. Repro steps: 1. Download the script and unzip the script to script directory. 2. In script editor, type commands to bring up the UI: source…
Hi. I'm experiencing some major confusion in trying to install the smdExport script. I've put a copy of the script in maya/2012/prefs/scripts and maya/2012/scripts. I've typed the script name and arguments into the mel script line, but I get the following error: "Error: Cannot find file "paths" for source statement." I…
there's no way I can use modo without scripts, and I think many people finds it that way. Using scripts are highly encouraged. There's many incredibly handy scripts. you can start here http://community.thefoundry.co.uk/discussion/topic.aspx?f=37&t=52061 some of scripts are coming with easy drag'n'drop style installer. For…
Does anyone know of a way (script?) to import several obj's at once into maya as this would really help speed up the process of getting my work back into maya from zbrush. I've seen scipts which handle obj sequence import but that's more for animation frames. Thanks
that's nice, I need to add that to my scrips as well storing last used variables I showed this script to some other students here and they got quite fond of it - its a very useful tool when you work a lot with different external tools.
I'll also give a shout out to Miauu and all his VERY useful scripts. http://www.scriptspot.com/3ds-max/scripts/miauus-script-pack-vol-2 some of Miauu's tools are redundant now as Max has the feature natively, but his script packs are definitely worth checking out. And Scriptspot in general. Max's scripting community has…
Here is the script that I run. I have one script saved for each project I'm working on and just use MaxScript | Run Script... command to execute the script. (Or you can drag the text to a toolbar to make a toolbar button.) I actually use relative autoback folders so that each project has it's own autoback files. I also had…
Fuse just listed pretty much what I am missing when it comes to modelling. The things I can't model quickly without are universal "Connect" (plus connect-2 and connect-3 to quickly insert 2/3 edges into a selection), universal Collapse, and a toggleable system of working in highpoly (High Quality Preview in Maya is…