I recently reworked a previous project of mine! It was crazy to see how much I have improved. I modeled it in Maya, textured it in Substance Painter, and rendered it in Unreal Engine 5. The concept was made by Jim Martin.
Hello I am looking for a character artist for games who is good at modeling realistic faces and hair (hair cards)+ anatomy and eventually armor inside Unreal Engine 5. Price is negotiable. Please send your offer and portfolio to this thread.
You may ask this on the BlenderArtists thread ( a user with your name register three days ago :wink: ..or if that's not you i can do ) of the developer.. https://blenderartists.org/t/ossim-bake-simulations-to-armature-unreal-engine-unity-now-with-blender-4-0-support/1115900/52?u=okidoki
What do you mean? Art is about expression, engineering is about solving a problem. Are you expressing yourself? Then it's art. Are you solving a problem? Then you're engineering a solution. It shouldn't be offensive to say that an engineer is not an artist any more so than it is offensive for someone to say that I'm not an…