Do you really think a sculpting application is remotely intended for 'engineering levels of precision'? Drust has a heavy history with Tom Clancy games, it's not like he's designing working grenades for a defense contract. These are art tools designed to let artists block out and play with sub-d ready shapes quickly, which…
You're missing my point. Zbrush is so amazing because pixologic gives us new, innovative tools. This update is just adding tools we already have in other programs into zbrush. And the way zbrush is set up, they are having to shoehorn these tools in. Why reproduce functionality we already have? That's not where their…
I think the sub-D tools look kind of neat! I doubt I'll ever do any serious hard surface modeling in ZBrush, but for many people in Zbrush's market I think it fills a big gap. Lot's of people do their work start to finish in Zbrush and these features are great for them. A 64-bit version was at the top of my wishlist, so…
That was maybe fast for something like maya, but definitely not fast compared to max or Modo or silo, and it didn't look particularly intuitive. zbrush ui is very different from traditional modeling programs because it is a very different tool and does it's own thing in a very different way. Trying to add the functionality…
This Friday-Sunday! August 8,9,10th Sign Up Here! : http://pixologic.com/summit/ I thought we can discuss here. I'm just too damn excited I can't sit still for this.(Haha) Especially as ZBrush 5 knowing it will be... - 64-Bit - Pixel painting enabled - (Hopefully) Sculptris is fully integrated - (Rumored) Keyshot…
The one thing I never wanted zbrush to have is traditional poly modeling tools. I feel like adding basic tools already done better and more thoroughly in other apps is just a distraction from doing what zbrush has been so good at: innovating stuff we didn't know we needed. I have 20 apps that already do this stuff, I use…