Hello Everyone, I'm currently a graduate student learning 3D modelling and game design and after being inspired by the open nature of this forum and workshop I've decided to start using what spare time I have to make custom items for Dota2. Hopefully this will help me learn the modelling tools faster as well as adding some…
Just a heads up for the Polycount community. The tutorials here I feel are incredibly well focused and useful for game art, something I know may be appreciated by the student who is trying to find direct and evenly paced tutorials. http://us1.campaign-archive1.com/?u=d8275f08c56bce4e497deb01c&id=3e3508f6aa&e=[UNIQID]
[Solved]: Answer two posts down Helloes! I have a question about a problem I seem to have bumped into, if someone else might have come across it. I were working on some tree models since it's something I wanted to get better at. One thing I did not too long ago was to invest in the 3D motive UDK Foliage training set. Now…
Greetings everybody I have experience and am working in the industry but trying to get better. There are huge gaps in my talent right now that I've been in the process of rooting out (never ending battle) I really hope some of my latest personal work will inspire a few of you. Feel free to contact me about anything, I'm an…
Recently i've been reflecting on how much damn time I wasted in 2007-2009 being a moody teenager instead of bunkering down and getting badass at art. There are a lot of times when awesome artists, eq and b1ll and perna and mop, gave me very specific advice, and I just lost interest in my project or didnt work hard enough…
Hello! My name is Andreas, and I am the Art Director of Elite: Special Forces; an upcoming title under development by RealisticGameStudios. Who Are We? We're RealisticGameStudios; a focused group of many, different individuals. We're always developing with following core elements: - High quality. Our players will be…
!!!WALL OF TEXT ALERT!!! A bit of rambling here, just felt i had to get this out there. As many of you may have noticed (or not…) I’ve had somewhat of a growth spurt artistically, skilfully… motivationally over the last few months. I’d like to talk about it with you guys. I’d like to tell you what’s been going on inside my…
Hi, My name is Thomas Bramall, i'm 21 and currently seeking my first position in the gaming industry as a 2d/3d artist. I'm currently looking for freelance/contract work, but i am available to move on site depending on location (something close to home, i am unable to relocate at current). Although i may lack industry…