Hi Peeps Quick Post here on the latest hobby project i am working on. After the modelling the Ultra Modern Challenger 2 Theater Entry Specification i decided to do a 3D model of where it all began, and i intended it to be my very own, personal tribute to the Centenery of the Great War, the Mark IV Tank. Still doing the…
Hi everyone. I'm pretty new to polycount, but I wanted to share with you guys something I am working on for my university project, Its a Jagdtiger tank from WW2, I've also made a garage environment for it too, would be cool to know what people think :smile: It's divided up into 3 meshes across 3 texture sheets, the hull is…
Hey guys, this is my first post in a while. I am looking for critique on my high poly tiger tank model. This is my first attempt at a high poly hard surface model and I am enjoying it so far :) . Theres still plenty of modelling to go but it would be great to here what you guys think. Let me know if anything seems amiss :)…
What you say sounds really promising, but what worries me is that those transforms are pretty much "free hand" unless you hit the key for the axis every time, and beside that X-Z Y are pretty much far apart in the keyboard... Seems like something that would work better for the blockout of some organic shape, and not hard…
Hey dudes (and dudettes?) here's a tank I did for a school assignment, we got to chose between 4 exisiting concepts for the game ground control II, poly limit 3.5k 2 x 512 maps and 3 materials were allowed, i used a phongx2 and 1xblinn for the tracks 1x256x128 for the track All normal map details were modeled as seperate…
posted this over at the cichlid forums. project my girl and myself are doing, making a nice show tank for the living room for my 3 giant fishes http://www.cichlid-forum.com/phpBB/viewtopic.php?p=1011728#1011728
Heeeey, just thought id post up the tank which I'm working on for my uni course. Gotta make the highpoly and then bake normal's and AO out of it. Nearly finished now, gotta add the details on the top of it and a few more details on the back and sides. Currently about 11Milion triangles lmao, god knows how the M11x…
So! Finally able to work on some side stuff again and I've decided take on this concept of a second version Quake 4 Hover Tank (courtesy of Paul Richards - http://www.autodestruct.com) . Hitting up the high poly first, then low poly, and finally game engine renders. I'm having to create the back-end completely on the fly,…
Hello guys! I have been working on the tank in my spare time and I am finally calling it finished. This gave me quite a hard time, learned a lot in process. Any comments and crits are highly appriciated! And here is turntable on Youtube (don't forget to watch in HD)…
The tank was completed in January or February 1943 with the chassis number 250122. It was shipped to Tunisia between 12 March and 16 April 1943. The tank was assigned to No. 3 Platoon in No. 1 Company of the 504th Schwere Heerespanzerabteilung see https://en.wikipedia.org/wiki/Tiger_131