Hi Apologies if this isn't the correct place for this. Feel free to move it. Okay, I had an idea for a portfolio piece. I had this idea some time ago, but it re-surfaced, and especially whilst I've been doing a character/face mentorship. My mentor though doesn't feel it's a good idea. It's not something they would want to…
This is a robot bust that I've been working for the past week or two, it was done in Zbrush and rendered in Cinema. Thought you would like to see it, C&C's are welcome.
Here is what i started this week! probably going to be working on it this weekend. Really trying to focus in on the proportions and get the major shapes down. no crazy details for now. I'm not sure where to cut it off for the bust though. Should i put the entire arm in there? or just hint at it? would love feedback if…
Hey guys, did this little character bust as a project to learn substance painter and Arnold renderer! sculpted him in zbrush, then took him to substance and finished it all in maya.
asking myself what i can do more with this... maybe different background? or use an expression on the face next time? although you almost never see that on a classic bust...
First time I try doing a dragon bust. It's based on a L.D. Austin sketch. Wanted to do this for so long I would be curious to know what you think about it =)
done with this bust study. I wanted to putsch myself a bit and do one of my favorite characters from a show called Vikins. I still need lots of practice to get the likeness. Feedback is always welcome :)