i like this....this is good... would make going wandering a little less dawnting... as loosing all your stuff and going back to the spawn point is a fucking pain in the neck
Hello PC, I'm a character artist from Spain and these last months I've been looking everywhere for a job without any success. At this point I think I've basically sent offers to at least 30 studios and I haven't gotten almost any reply apart from some automattic responses. Some of those studios are big ones like Ubisoft or…
Spain is a famous country by its good food (number 1, but unfortunately, not too many ppl knows where is spain or its existence LOL). This salt is a silly invention, maybe for compulsive meat eaters, isn't it? Bacon LOL, we eat "Jam
Heys guys, here's my little personal project. Based on this concept by Nick De Spain: https://cdna.artstation.com/p/assets/images/images/003/052/704/large/nick-de-spain-monster-flame-3.jpg Hope you like it! Artstation link: https://www.artstation.com/artwork/52K6E
Unluck - That is super awesome. I love the solid look of the particles Suggestions: - Make the particle spawning less "flickery", perhaps insert a mesh that looks exactly like the particles but dont move, to conver the outflow. - Stop the spinning. It just highlights the lowpolyness of the edges.
Agree on the grass and would include a lot of the edges where buildings/objects meet the pavement or ground. Managing transitions helps a whole lot in selling an environment. Some grime decals or vertex painting in those areas will help tie everything together and add interest. Having some texture transitions around your…
I'm a bit late too, but I want to wish you all a lovely and enjoyable holiday season. May you have a great start to the year filled with many exciting projects ahead. Greetings from a picturesque village in Spain!
It's very buggy, I played it for a while today, it was fun, but people tend to get cocky against zombies and easily get killed, also migrants are a pain in the ass with buggy wraiths still spawning after altar was destroyed.
Okay, i could swear i just posted here to activate my subscription and say hello. I am an Entertain,emt Industry Journalist and contributing Editor of Studio Daily in New York. I am also Co- Chair of Mundos Digitales, Spain's largest digital entertainment conference in Spain.
@noosence Thanks for the feedback! I'll be adding some damage (such as scratches/marks and possibly stains) here soon. I'll make sure to have a variation! As for the tree, yeah, texturing has been somewhat of a pain. Will give tiled texture a shot =)