I've just started learning 3.0 , following tutorials and such. I'm wanting to bring a mesh in from XSI and blend tiling textures together on it, like when you paint the textures for terrain in unreal ed. Does anyone know if there is a way to do it in unreal ed, or take the textures into XSI and do the blending there? I…
Ghost Lake https://www.artstation.com/artwork/bg530G Ghost Lake is a project I have been working on in my personal time. My former lead at Mountaintop, Andy Kreutzer, told me to improve my Unreal Material Skills. I thought a fun challenge would be to create an Ice Material. Once I finished the Ice Material I tried to make…
Animatic Media is searching for seasoned Unreal Generalist Artists for freelance car cinematic work for a leading automotive manufacturer starting Jan. 4th. **This position is 100% telework. This is a unique opportunity to leverage your proven AAA industry experience to help create stunning realistic environments and…
Support me on - https://www.patreon.com/AshifSupport me on - paypal.me/9953280644 Effect inspired by - https://youtu.be/3EsITXwhlF4 Hi guys in this video you will learn how to make attraction force as user parameter and control it in gameplay with animation object location in unreal engine niagara. #cghow #unrealengine…
I have a confusion about implementing Speedtree smooth lighting to Unreal. In general, I have seen that people multiply normal maps with TwoSidedSign node, so that the backfacing leaves doesnt flip the normal. It does achieve the smooth shading, but with some added problems : * It blows up the basecolor a lot, it almost…
Welcome everyone to the 102nd Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful feedback along the…
Available on Fab and Gumroad Contents: * Overview * Initial Setup * Settings & Features 1. Light Color (1,2,3) 2. Brightness 3. Multi Colored Lights 4. Enable Blinking Lights 5. Blinking Speed 6. Collision Enabled 7. Spawn Point Lights 8. Point Light Settings 9. WPO At Distance 1. Overview String Lights is a blueprint tool…
Hi ! My Unreal 5.2 crash, crash and crash. I don't know why because before it's work ! It's like the system is not stable. I have executed Regedit, did the traditonal "uninstall/re-install" Unreal 5.3 and 5.2... I don't know what to do next T_T Thank you
Girraphic is a design agency that specializes in developing branding and virtual graphics live television broadcasting. We are currently looking for an Unreal Concept Artist and Designer in our Denver, Colorado office. If you are interested, please send your resume and a link to your reel to dan@girraphic.com And check out…
alright guys...I come again for your wizzzzdom. I heard a rumor that lightmaps just 'happen' in unreal without much input from the artist. In my opinion 'said' lightmaps look pretty darn good in Unreal. So i have a few questions for those of you who use this tech. * What, if any, parameters does a contebnt creator have…