Speaking as a multimedia designer and not as a game developer, I think some of these words of wisdom need a bit of tempering If it's *just* a game art portfolio site, yeah, the fancy stuff should take a backseat to content delivery. But dimissing Flash, animated graphics and similar tools in general would be throwing the…
For me Doom 3 was, arguably, some the best parts of Doom revisited. What I remember fondly about the Doom series wasn't the hordes of demons to be mowed down, but the fear I felt as a young kid playing it a 2am with the lights out. Every imp grumble and door hissing open & shut was a shiver down my spine. D3 had its…
2konstruct yeah, agree... desaturation is needed... but final color tweaking I will do after exporting into engine and see, how model looks there 2AsylumSeaker haha, great idea, will create parade :) ... will need additional texture tweaks to create ommanders and sergeants
I treat my freelancing (been at it for 6 years) as a regular full-time job, with the caveat that I need at times to work late, or conform my schedule to the client if they're living in an opposite time zone. I make myself available if the client needs to communicate after hours. If I don't have a paying gig I force myself…
been messing around trying to find out what's up since 2am lol, got started and remembered when I had the same issue in Xnormal. Several things it could be, in no particular order. 1. lowpoly normals/sg haven't exported with the obj (this one I've had issues with previously as maya can sometimes forget things.) 2.padding…
You can also try Rescale Clusters in the Edit UVW window. http://help.autodesk.com/view/3DSMAX/2016/ENU/?guid=GUID-2AEF6A44-859D-434E-8E08-00D2A480A0CD
@Mossbros I modeled the gun first, which was the very first time I'd used F360. I literally opened the package and learned as I built. The learning curve was a piece of piss. All in the modeling took about 10 hours but, that was whilst learning the tools/UI/workflow. Straight after I modeled the mounted flashlight. As I…
So much dedicated and precise work, so little appreciation for the result in WIP stage from the community. Love the detail amount of detail you've added, any chance you'll make Leopard 2A7 or T-14 Armata sometime in the distant future?