I keep seeing Ai 3D tools popping up but this one caught my attention, full PBR work flow, janky but definitely more refinded then the last time I looked. https://app.meshy.ai/workspace/text-to-3d https://www.youtube.com/watch?v=49jT2JutYXs
"GLB (Binary GL Transmission Format) is the recommended substitute 3D file format for use in 3D Viewer." Ok, that's really helpful. Lets just like ... convert all the assets into something else like this standard decided on by a committee that nobody seems to be using/defaulting to. I suppose at least this way you can be…
UPDATE 4 To finally justify this post being in the 3D category, I've started converting the sprites in environment into 3D I do plan to use a combination od 2D sprited, 3D simple vista objects and classic 3D objects to build my scenes.
is it zbrush? my preference would be to do anything that requires a lot of transform manipulation and selections in a regular 3d program like blender or maya. You wouldnt need any special techniques to do it there other than just group feathers into layers so you can select them easy. If you set pivot point to the base of…
miauu's Manage Links is updated to version 1.6.2 Changelog: When the old SKP importer is not installed the "Use only old SKP importer in 3ds Max 2022+" will always be OFF
awesome that is exactly what I needed! great now I can stick to my typical workflow. Really enjoying 3d coats sculpting but that was throwing a big wrench in my plans. thanks